Animals and other Creatures

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Animals and other Creatures

Postby Rao » Sun Jan 04, 2004 5:22 am

These are basically all the animals, I really havent thought of anything, so i took this from Dralin. Should you want other creatures added tell, but other than the following, no other types of creatures exist.

Aberrations: Mimic, Will-o'-Wisp

Animals: Ape, Baboon, Badger, Bat, Bear (Black/Brown/Polar), Bison, Boar, Camel, Cat, Cheetah, Crocodile, Dog, Donkey, Eagle, Elephant, Hawk, Horse, Leopard, Lion, Lizard, Monkey, Mule, Octopus, Owl, Pony, Porpoise, Rat, Raven, Rhinoceros, Shark, Snake (Constrictor), Snake (Viper), Squid, Sugar Glider, Tiger, Toad, Weasel, Whale (Baleen/Cachalot/Orca), Wolf, Wolverine

Beasts: Darken Beast, Griffon, Hippogriff, Port Amad Tunnel Rat, Roc

Constructs: Homunculus

Dragons: Wyvern

Elementals: Tempest

Fey: Spirit of the Land

Giants: Ogre, Ogre Mage, Troll

Humanoids: Gnoll, Goblin, Hobgoblin, Kobold, Lizardfolk, Orc, Troglodyte

Magical Beasts: Basilisk, Chimera, Cockatrice, Gargoyle, Giant Eagle, Giant Owl, Lifeless, Manticore, Pegasus, Unicorn

Monstrous Humanoids: Centaur, Medusa, Minotaur

Outsiders: Nightmare

Plants: Treant

Shapechangers: Doppelganger

Undead: Skeleton, Spectre, Wight, Wraith, Zombie

Vermin: Scorpion, Spider

NPC size, and an example of each, is as follows:
Dimunitive: Bat, Sugar Glider
Tiny: Will-o'-Wisp
Small: Dog, Goblin
Medium: Human, Gargoyle
Large: Horse, Ogre
Huge: Elephant, Wyvern
Gargantuan: Roc, Tempest


Large Animal
These powerful omnivores resemble gorillas but are far more aggressive; they kill and eat anything they can catch.

Medium Animal
Baboons are powerful and aggressive monkeys adapted to life on the ground. They prefer open spaces but climb trees to find safe places to rest overnight. A typical baboon is the size of a big dog. Males can weigh as much as 90 pounds.

See Races for info

Medium Magical Beast
The basilisk is a reptilian monster that petrifies living creatures with its gaze. Contrary to what some say, they are able to consume their petrified victims. They usually have a dull brown body with a yellowish underbelly. A single row of bony spines line its back, and some specimens sport a short, curved horn atop the nose. An adult basilisk is about 6 feet long, not including its tail, which can reach an additional 5 to 7 feet. They weigh about 300 pounds.

Dimunitive Animal
Bats are nocturnal flying mammals. The power ranking presented here describes small, insectivorous bats. Special = A silence spell can negate a bat's echolocation. Bats are good at spotting and listening, unless their echolocation is denied them.

Bear (Black/Brown/Polar)
Medium/Large Animal
The black bear is a forest-dwelling omnivore that usually is not dangerous unless an interloper threatens its cubs or food supply. Black bears can be pure black, blond, or cinnamon in color and are rarely more than 5 feet long. Brown bears are larger bears. These massive carnivores weigh more than 1,800 pounds and stand nearly 12 feet tall when they rear up on their hind legs. They are bad-tempered and territorial. Brown bear power ranking can be used for almost any big bear, including North American grizzly. Polar bears are cold climate creatures. These long, lean carnivores are slightly taller than brown bears. Polar bears fight just as brown bears do. They are extremely good at hiding in snowy areas, which is their natural habitat.

Large Animal
These herd animals can be very aggressive when protecting young during the mating season, but they generally prefer flight to fighting. Bison stand more than 6 feet tall at the shoulder and are 9 to 12 feet long. They weigh 1,800 to 2,400 pounds. Bison power ranking can be used for almost any large herd animal. If a bison herd feels threatened, they will often flee as a group, in a random direction (but always away from the threat).

Medium Animal
Though not carnivores, these wild swine are very bad tempered and usually charge anyone who disturbs them. A boar is covered in coarse, grayish-black fur. Adult males are about 4 feet long and 3 feet high at the shoulder.

Large Animal
Camels are known for their ability to travel long distances without food or water. The power ranking presented here is for the dromedary, or one humped camel, which thrives in warm deserts Dromedaries stand about 7 feet tall at the shoulder, which a hump rising a foot higher. The two-humped, or Bactrian, camel is suited to cooler, rocky areas. It is stockier and slower.

Cat =
Tiny Animal
The power ranking presented here describes a common housecat. They are very good at staying on their feet.

Large Monstrous Humanoid
A centaur's appearance is unmistakable: The upper torso, arms, and head are humanoid, while the lower body is that of a large horse. Both human and equine physiques are well muscled.

Medium Animal
Cheetahs are swift feline predators of the plains. A cheetah is 3 to 5 feet long and weighs 110 to 130 pounds. They are adept sprinters, but this drains their energy quickly.

Large Magical Beast
A chimera has the hindquarters of a large black goat and the forequarters of a great lion. It has brownish-black dragon wings and the heads of a goat, a lion (maneless), and a fierce dragon. The creature is about 5 feet tall at the shoulder, nearly 10 feet long, and weighs about 4,000 pounds.

Small Magical Beast
The cockatrice is an eerie hybrid of a lizard, cockerel, and bat. It is infamous for its ability to turn flesh to stone. They are about the size of a large goose or turkey. It has the head and body of a cockerel, bat wings, and the long tail of a lizard. The cockatrice's wattles, comb, and eyes are bright red. Its beak is yellow, its wings gray, its tail green, and its feathers golden brown. Females have no wattles or comb.

Medium/Huge Animal
These aggressive aquatic predators are 11 to 12 feet long. They lie mostly submerged in rivers or marshes, which only their eyes and nostrils showing, waiting for prey to come within reach. They are known for their powerful jaws. They are very good at hiding while submerged. The huge crocodiles, which use the second power ranking, usually live in salt water and can be more than 20 feet long.

Darken Beast (or Darken Cat)
Large Beast
Darken beasts are six legged cats covered in a thick, luxuriant black fur. Their shoulder height is often as tall as a full-grown man. They have red eyes that seem to glow with intensity. Darken beasts hunt in packs, using a variety of tactics to surprise and subdue their prey. Darken Beasts prefer their prey alive. The fur of a Darken Beast is highly prized by rich nobles and magical artificers alike. The first for the soft and warm fur that makes extravagant cloaks and coats, the latter for the properties of gathering shadow to the cloak magically. Darken Beasts are found in just about any environment, including underground. They avoid tundra, deserts and other environmental extremes. All attempts to domesticate the Darken Beast have failed.

Small/Medium Animal
The power ranking here describes fairly small dogs such as terriers. It also can be used for small wild canines such as coyotes, jackals, and African wild dogs. Dogs make excellent trackers. Riding dogs are larger, and take the second power ranking. This category includes working breeds such as collies, huskies, and St. Bernards. They are also excellent trackers.

Medium Animal
These long-eared, horse-like creatures are surefooted and sturdy. The power ranking presented here could also describe burros.

Doppelganger =
Medium Shapechanger
In its true form, doppelgangers have a more or less humanoid appearance. The flesh is pale and hairless, feeling like oily buckskin. The large, bulging eyes are white and lack a visible pupil. They are slender and frail-looking, but doppelgangers are hardy things with a natural agility not apparent from their gangly limbs. Because they can take the shape of any humanoid being between 4 to 8 feet tall, doppelgangers are natural spies and assassins.

Small Animal
These birds of prey inhabit nearly every terrain and climate, though they all prefer high, secluded nest spots. A typical eagle is about 3 feet long and has a wingspan of about 7 feet. The power ranking presented here can describe any similar-sized, diurnal bird of prey.

Huge Animal
Massive herbivores of tropical lands, elephants are unpredicable but sometimes used as mounts or beasts of burden. This power ranking describes an African elephant. Indian elephants are slightly smaller and weaker, but more readily trained. This power ranking can also represent prehistoric creatures such as mammoths and mastadons.

Medium Magical Beast
Gargoyles appear to be winged stone statues, for they can perch indefinitely without moving and use this disguise to surprise their foes. They require no food, or water, or air.

Giant Eagle
Large Magical Beast
A typical giant eagle stands about 10 feet tall, has a wingspan of up to 20 feet, and resembles its smaller cousins in nearly every way except size.

Giant Owl
Large Magical Beast
A typical giant owl stands about 9 feet tall, has a wingspan of up to 20 feet, and resembles its smaller cousins in nearly every way except size.

Medium Humanoid
Gnolls stand 7 1/2 feet tall, with greenish-gray skin, a furry body, and a head like a hyena's, with a reddish gray to dirty yellow mane.

Goblin Small Humanoid
Goblins have flat faces, broad noses, pointed ears, wide mouths, and small, sharp fangs. Their foreheads slope back, and their eyes are usually dull and glazed, varying in color from red to yellow. They walk upright, but their arms hang down almost to their knees. Goblin's skin color ranges from yellow through any shade of orange to a deep red; usually all members of a single tribe are about the same color. They wear clothing of dark leather, tending toward drab, soiled-looking colors.

Large Beast
The body of a griffon resembles that of a muscular lion. Its head and front legs are those of an eagle. From nose to tail, an adult griffon can measure as much as 8 feet. Neither males nor females are endowed with a mane. A pair of broad, golden wings emerge from the creature's back and span 25 feet or more.

Tiny Animal
These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less. They are very good at spotting things during daylight hours.

Large Beast
A hippogriff has the torso and hindquarters of a horse and the forelegs, wings, and head of a giant eagle. A typical specimen grows to 9 feet long, has a wingspan of 20 feet, and weighs 1,000 pounds.

Medium Humanoid
Hobgoblins are larger cousins of goblins. They are far more aggressive and far more organized. Hobgoblins are burly humanoids standing 6 1/2 feet tall. Their hairy hides range in coloration from dark reddish-brown to dark gray, with dark or red-orange skin. Large males have blue or red noses. Hobgoblin eyes are yellowish or dark brown, while their teetch are yellow. Their garments tend to be brightly colored, often blood red with black-tinted leather. Hobgoblin weaponry is kept polished and in good repair.

Tiny Construct
A homunculus is a servant created by a wizard. These creatures make weak combatants but make effective spies, messengers, and scouts. A homunculus cannot speak, but the process of creating one links it telepathically to its creator. It knows what its master knows and can convey to him or her everything it sees and hears, up to a range of 500 yards. A homunculus never travels beyond this range willingly. An attack that kills a homunculus deals its master damage, thus it cannot be killed without it's owner's permission. If the master dies, the homunculus dies. A homunculus has a vaguely humanoid form. The creator determines its precise features, but in general one stands about 18 inches tall and has a wingspan of about 2 feet (if it has wings). A homunculus's skin is often rough and sometimes warty, varying in color depending on the materials used to create it. Its mouth is filled with sharp, needlelike teeth that deliver a weak venom. Special = A player character must have at least a +3 level bonus to power ranking to create a homunculus.

Large Animal
Light horses are smaller breeds such as quarter horses or Arabians. These animals are usually ready for useful work by age two. If a light horse is trained for war, it is generally ready by age three. Heavy horses describe large breeds of working horses such as Clydesdales. These animals are usually ready for heavy work by age three. Heavy warhorses take on the second power ranking.

Small Humanoid
A kobold's scaly skin ranges from dark rusty brown to a rusty black color. It has two small light-colored horns on its doglike head, glowing red eyes, and a non-prehensile tail like that of a rat. Kobolds wear ragged clothing, favoring red and orange, and speak with voices that sound like yapping dogs. Kobolds are reptilian.

Medium Animal
These jungle cats are about 4 feet long and weigh about 120 pounds; they usually hunt at night. The power ranking here can be used for any feline of similar size, such as jaguars, panthers, and mountain lions.

Lion =
Large Animal
The power ranking here describes a male African lion, which is 5 to 8 feet long and weighs 330 to 550 pounds. Females are slightly smaller, but hardly less powerful.

Tiny/Medium Animal
The first power ranking describes small, nonvenomous lizards of perhaps a foot or two in length, such as an iguana. The second power ranking describes the larger, carnivorous creatures from 3 to 5 feet long, such as monitor lizards.

Medium Humanoid
Lizardfolk are usually 6 to 7 feet tall with green, gray, or brown scales. Their tails are used for balance and are 3 or 4 feet long.

Large Humaniod
They are the greatest warriors to walk the planet. In battle, they are unequalled. They look like trolls, but they stand straight and are very smart. They also can speak very well. They stand about 8 to 10 feet tall.

Huge Magical Beast
A manticore has the head of a vaguely humanoid beast, the body of a lion, and the wings of a dragon. The creature's back is set with curved barbs, and its long tail ends in a cluster of deadly spikes that it can launch from the air.

Medium Monstrous Humanoid
The medusa is a hateful, repulsive creature that petrifies living beings with its gaze. The creature often wears garments that enhance its body while hiding its face behind a hood or veil. A typical medusa stands 5 to 6 feet tall.

Large Aberration
Mimics are strange and deadly creatures that can change their pigmentation and shape. They use this ability to lure hapless victims close enough to slay. It is said that mimics are not natural creatures but were created long ago by a now forgotten wizard. Ever since, these terrible things have served to guard treasures.

Large Monstrous Humanoid
A minotaur looks very much like a powerfully muscled human with the head of a bull, standing well over 7 feet tall and covered in shaggy fur. They are known for their ability to navigate mazes with great ease.

Tiny Animal
The power ranking here describes any arboreal monkey that is no bigger than a housecat, such as a colobus or capuchin.

Name: Mornaur (black fire)
Race: Heavy Warhorse (Meara)
Large Magical Animal
About the Mearas:
The horses of Valinor were modelled after Nahar, the wondrous horse of the Vala Oromë. The true descendants of Nahar were, however, considered to be the Mearas, the swiftest horses of Middle Earth. It was said that Oromë himself had brought the first meara to Middle Earth. They were so fast that the best of them, Shadowfax, could outrun the black steeds of Nazgûl in full speeding flight. The mearas were strong, swift and intelligent. Mearas can travel speedily over great distances without tiring. They may maintain a run (×3) as other races may maintain a walk, and may run (×5) as other races hustle. Their lifespan, due their origin in the holy lands, is also unnaturally long, sometimes going over the century. As warhorses, their special intelligence and endurance, make of them not only resistant mounts, but also formidable opponents in themselves.

About Mornaur:

Mornaur also known as the Black fire of the West is one of the only black Mearas. By night his coat is as black as the surrounding dark and by day shiny as a black pearl. His intelligence and the long relationship of not only Erelen and Mornaur, but also of their ancestors, makes it possible for them to communicate simple thoughts through telepathy, although Mornaur can understand Elvish and common language. Loyal to Erelen, he may take decisions on his own when Erelen is not present to

Large Animal
Mules are sterile crossbreeds of donkeys and horses. A mule is similar to a light horse, but slightly stronger and more surefooted.

Large Outsider
Nightmares are proud equine creatures with hearts as black and evil as the dark abysses from which they come. At first glance, a nightmare looks like a large, powerful horse with a jet-black coat. A closer look, however, reveals its true nature. Flames wreathe its steely hooves, trail from its flared nostrils, and smolder in the depths of its dark eyes. When they neigh, hot, sulfurous, choking, and blinding smoke surrounds the nightmare.

Small/Large Animal
These bottom dwelling sea creatures are dangerous only to their prey. If disturbed, they usually try to escape. They are known to change colors to blend in with different surroundings. Special = An octopus can emit an ink cloud to conceal itself, especially to escape. Their larger cousins take on the second power ranking, and they are aggressive and territorial hunters with arms reaching 10 feet or more in length. Their tentacles can be studded with barbs and sharp-edged suckers.

Large Giant
Adult ogres stand 9 to 10 feet tall and weigh 300 to 350 pounds. Their skin color ranges from dull yellow to dull brown. Their thick hides are often covered in dark, warty bumps, and their hair long, unkempt, and greasy. Their clothing consists of poorly cured furs and hides, which add to their naturally repelling odor.

Ogre Mage
Large Giant
An ogre mage stands about 10 feet tall and weighs up to 600 pounds. Its skin varies in color from light green to light blue, and its hair is dark. A pair of short ivory horns protrude from its forehead. The eyes are dark with strikingly white pupils, and the teeth and claws are jet black. Ogre mages favor loose, comfortable clothing and light-weight armor.

Medium Humanoid
Orcs vary in appearance but generally look like primitive humans with gray skin, coarse hair, stooped features, low foreheads, and porcine faces with prominent lower canines that resemble a boar's tusks. They have lupine ears, their eyes are reddish, and they wear vivid colors that most humans would consider unpleasant, such as blood red, mustard yellow, yellow-green, and deep purple. Their equipment is dirty and unkempt.

Tiny Animal
The power ranking here describes nocturnal birds of prey 1 to 2 feet long, with wingspans up to 6 feet. They are extremely well known for sneaking up on their victims.

Large Magical Beast
A pegasus is larger than a normal horse and has two large, feathered wings. Its coat and wings are pure white, but rumors tell of brown and even black specimens. A typical pegasus stands 6 feet high at the shoulder, weighs 1,500 pounds, and has a wingspan of 20 feet.

Medium Animal
The power ranking here describes a small horse, under 5 feet tall at the shoulder. They can be bred for war.

Medium Animal
Porpoises are aquatic mammals that tend to be playful, friendly, and helpful. A typical porpoise is 4 to 6 feet long and weighs 110 to 160 pounds. The power ranking here can be used for any small whale of similar size.

Tiny Animal
These omnivorous rodents thrive almost anywhere.

Tiny Animal
These glossy black birds are about 2 feet long and have wingspans of about 4 feet. The power ranking here can be used for nonpredatory birds of similar size.

Large Animal
The rhinoceros is infamous for its bad temper and willingness to charge intruders. The power ranking here is based on the African black rhino, which is 6 to 14 feet long, 3 to 6 feet high at the shoulder, and weighs up to 6,000 pounds. These can describe any herbivore of similar size.

Gargantuan Beast
Almost too big to be believed, rocs are huge birds of prey that are known for carrying off large animals (cattle, horses, even elephants). Rocs resemble large eagles, with plumage either dark brown or golden from head to tail. These enormous creatures are 60 feet long from beak to tailfeathers, with wingspans as wide as 120 feet.

Tiny/Small/Medium/Large/Huge Vermin
Scorpions have low, flat bodies. The bigger they are, the higher their power ranking and the rarer they are. They are often poisonous.

These carnivorous fish are aggressive and liable to make unprovoked attacks against anything that approaches them. Smaller sharks are from 5 to 8 feet long and not usually dangerous to creatures other than their prey. They are the first power ranking. Large sharks can reach around 15 feet in length and can be a serious threat (second power ranking). Huge sharks are true monsters, like great whites, that can exceed 20 feet in
length. They take the third power ranking.

These undead creatures are seldom garbed with anything more than the rotting remnants of any armor they were wearing when slain. Pinpoints or red light smolder in their empty eye sockets. Note: Power Ranking increases with size.

Medium/Huge Animal
Constrictor snakes hunt by grabbing prey with their mouths and then squeezing it with their powerful bodies. The huge constrictors take the second power ranking.

Snake (Viper)
Small/Medium/Large/Huge Animal
These creatures rely on their venomous bites to kill prey and defend themselves. The larger they are, the bigger their power ranking.

Medium Undead
Spectres are incorporeal undead often mistaken for ghosts or other such horrors. A spectre looks so much as it did in life that it can be easily recognized by those who knew the individual or have seen the individual in paintings and such. In many cases, the evidence of a violent death is visible on its semitransparent, faintly luminous body. The chill of death hangs in the air around spectres and lingers in the places they haunt.

Tiny/Small/Medium/Large Vermin
Spiders have roughly circular bodies that are low to the ground surrounded by outspread legs. They are often poisonous. Spiders are generally either hunters or web-spinners. The hunters, of course, hunt. The web spinners like to trap victims in their webs. Like scorpions, the larger they are the more rare they come.

Spirit of the Land = 23
Huge Fey
A spirit of the land is a powerful force of nature that lies dormant until the area it guards is threatened. Each inhabits a particular geographical area, existing as a part of the land. In its natural form, a spirit of the land is an invisible and intangible force. It appears as a shapeless mist to creatures that can see invisible things. Spirits of the land can assume the shape of a humanoid, animal, or elemental of its own size composed of one element. They are always aware of what transpires in their territories, and they punish all who would ravage or defile them.

Medium/Huge Animal
These free swimming mollusks are fairly aggressive. They are more feared than sharks in some locales. Their giant cousins are voracious creatures and can have bodies more than 20 feet long and attack almost anything they meet; they take the second power ranking.

Sugar Glider
Dimunitive Animal
Sugar gliders, often referred to as honey gliders, are nocturnal marsupials. Sugar gliders resemble a cross between a miniature squirrel and a possum. They have big, bold, round black eyes. They have large, erect, well-defined and sensitive ears. And a long furry tail with a dark tip. There head is wedge-shaped. Some people like to call them Gremlins because their eyes and ears resemble that movie character. Sugar gliders are brownish grey in color with subtle cream-colored undercoat. They have a very delicate appearance, and five digits on each foot. Both sexes generally look alike with the exception of a diamond-shaped scent gland on the mature male which resembles a bald spot on his forehead. Sugar gliders measure between 6 - 9 inches long and their tail of about the same length. They also have a gliding membrane, similar to the side flaps that are found on flying squirrels, which is attached to the front and hind legs. The gliding membrane of the sugar glider stretches outward and enables them to catch air when they jump, which subsequently permits them to glide from one treetop to the next. In some circumstances, they are capable of gliding approximately 150 feet. They are agile and quick. And capable of catching insects in midair. Sugar gliders generally weigh between 4 and 6 ounces. They are not incessantly noisy animals. However, since sugar gliders are extremely intelligent, they have a language all their own with several distinct sounds. Their communication is audible to the human ear. And they are able to project sound as far as several hundred yards away -- an understandable necessity when you consider the fact that they naturally would be talking to other gliders in other treetops within their noisy native rain forests. When sugar gliders are angry, they make a "crabbing" sound which resembles the grind of an electric pencil sharpener. They can also bark, chirp, gurgle, and chatter. Sugar gliders depend heavily on scent marking as another form of communication. Each sugar glider has its own unique "signature" scent and, in addition carries the group scent which identifies him/her as being part of a particular "family" of gliders. The sugar glider scent can be described as a sweet musk. It is heavier in their nest area and usually much less noticeable on their bodies. Sugar gliders (aka "gliders") live in forests and woodland. They live in "families" or colonies of about 6 to 10 gliders. They generally live in the highest branches of eucalyptus trees, and sleep huddled together in tree hollows. They prefer a temperature range of between 50 and 90 degrees, and adapt to colder weather by snuggling together. During extreme cold spells, they will reserve body heat by minimizing their activities. They have even been known to hibernate. Sugar gliders prefer soft warm nests inside of trees. They line their nests with leaves and moss. They are also territorial. For instance, sugar gliders depend on eucalyptus trees for food as well as for shelter. Understandably, they will defend their home and food source from outside invasion. Sugar gliders are omnivorous. Ultimately, it is their love of sweets that earned them their name.

Gargantuan Elemental
Though a tempest resembles a massive storm, a tempest is actually an intelligent, living creature related to both elementals and genies. All four elements coexist within its form: air in the wind, earth in the whirling of sand and dirt, fire in the heat of the lightning, and water in the rain.

Large Animal
These great cats stand more than 3 feet tall at the shoulder and are about 9 feet long. They weigh from 400 to 600 pounds.

These amphibians are innocuous and beneficial, since they eat insects.

Treant (Ent) = 8
Huge Plant
Treants are almost indistinguishable from trees. Their skin is thick and brown, with a barklike texture. Their arms are gnarled like branches, and their legs fit together when closed to look like the trunk of a tree. Above the eyes and along the head are dozens of smaller branches from which hang great leaves. In winter the leaves of a treant change color, but they rarely fall out.

Medium Humanoid
Troglodytes stand 5 feet tall and weigh 150 pounds. They have spindly but muscular arms and walk erect on their squat legs, trailing a long, slender tail. Their heads are lizardlike and crowned with a frill that extends from forehead to base of the neck. Their eyes are black and beady and very sensitive to even the dimmest light.

Large Giant
A typical adult troll stands 9 feet tall and weighs 500 pounds. Its rubbery hide is moss green, mottled green and gray, or putrid gray. A writhing, hairlike mass grows out of the skull and is usually greenish black or iron gray. The arms and legs are long and ungainly. The legs end in great three-toed feet, the arms in wide, powerful hands with sharpened claws. Trolls can appear thin and frail but possess surprising strength. Females are larger and more powerful than their male counterparts. Trolls walk upright but hunched forward with sagging shoulders. Their gait is uneven, and when they run, the arms dangle and drag along the ground. For all this seeming awkwardness, trolls are very agile.

Large Magical Beast
Unicorns are powerful equines with gleaming white coats and deep sea-blue, violet, brown, or fiery gold eyes. Long, silky white hair hangs down from mane and forelock. Males sport a white beard, while females are slimmer. A single ivory-colored horn, 2 to 3 feet in length, grows from the center of the forehead. The hooves of a unicorn are cloven. A typical adult unicorn grows to 8 feet in length, stands 5 feet high at the shoulder, and weighs 1,200 pounds. A unicorn's horn is renowned for its healing properties.

Tiny Animal
These little mammals are aggressive predators but usually confine themselves to smaller prey. The power ranking here can also be used for ferrets.

Whale (Baleen/Cachalot/Orca)
Gargantuan/Huge Animal
These whales can use echolocation. Like bats, a silence spell negates this ability. The first power ranking, used for the baleen whale (gargantuan), can be used for a plankton-feeding whale between 30 and 60 feet long. Gray, humpback, and right whales fall into this category. These massive creatures are surprisingly gentle. If harrassed or provoked, they are as likely to flee as they are to retaliate. Cachalot whales, gargantuan whales also known as sperm whales, can be up to 60 feet long. They prey mostly on squid, and they take the second power ranking. The orca whales are ferocious creatures that are about 30 feet long. They eat fish, squid, seals, and other whales. They are huge and take the first power ranking.

Medium Undead
A wight's appearance is a weird and twisted reflection of the form it had in life. Wild, frantic eyes burn with malevolence. The leathery, dessicated flesh is drawn tight across its bones, and the teeth have grown into sharp, jagged needles.

Tiny Aberration
Unless frightened, a will-o'-wisp appears as a faintly glowing sphere of yellow, white, green, or blue light. The creatures are easily mistaken for lanterns. A will-o'-wisp is a globe of semisolid vapor about 1 foot across and weighing about 3 pounds, and its glowing body sheds as much light as a torch. It has no vocal apparatus but vibrate to create a ghostly voice. When they are forced to fight, they loose powerful electrical shocks. A frightened or startled will-o'-wisp can extinguish its glow, effectively becoming invisible.

Medium Animal
Wolves are pack hunters infamous for their persistance and cunning.

See Race info

Medium Undead
Wraiths are incorporeal creatures born of evil and darkness. Although composed of darkness, wraiths are more or less humanoid in shape. They are utterly featureless except for the glowing red pinpoints of their eyes. In some cases, the grim silhouette of a wraith might appear (but not effect the wraith's combat capabilities in any way) armored or outfitted with weapons.

Huge Dragon
The 30-foot long, dark brown to gray body of a wyvern is half tail, tipped with thick knot of cartilage from which a stinger protrudes much like that of a scorpion. Its leathery bat wings measure over 50 feet from tip to tip. The huge jaws are filled with long, sharp teeth, and the eyes are red or orange. Unlike a dragon, it has only hind legs, which it uses as a hunting bird would. These beasts can make two sounds: a loud hiss and a deep-throated growl much like that of a bull alligator.

Zombies are not pleasant to look upon. Drawn from their graves, half decayed and partially consumed by worms, they wear the tattered remains of their burial clothes. A rank odor of death hangs heavy in the air around them. The bigger the zombie, the higher it's power ranking.

Thank you Dralin for these
Tell the Spartans, Stranger passing by,
That here, Obedient to their laws, We lie,
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