Second life?

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Second life?

Postby Wolfie » Thu Jul 08, 2004 10:19 pm

Hmm this looks intresting...

http://secondlife.com/

I would check it out but theres a stupid age limit...and a fee ><;
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Postby Drazo » Fri Jul 09, 2004 4:31 pm

Crap, my idea has been discovered. I have seen this before.

Ok, because I couldn't get FIM (your memory is required) working, I decided to do a little something on Dark BASIC instead. DB (Dark Basic) is designed for games and is perhaps more powerful then visual basic in that way.
I'm designing (though I've already started modelling) a 3D virtual reality program for FJ.

Believe it or not, it is quite easy and straightforward to make (for what I'm planning anyway), but DB's multi-player coding is quite complicated.

Good points -

> Because you just have to walk around that world (I've already mastered that in DB), it should be pretty straightforward to code.

> It will be awesome.

> I'm already creating models. (Though I'm not very good at it heh )

> Dark BASIC allows me to do this sort of thing.

Bad points -

> I've never used the multi-player commands on DB before.

> I'm still learning DB

> To host the program for many clients (you/your program) I'm not sure FJ's server will support it.

> I NEED MORE TEXTURES!!!!!
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Postby Wolfie » Fri Jul 09, 2004 6:27 pm

:blinkeh: :blinkeh:

Wow...that rocks man XD
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Postby Drazo » Fri Jul 09, 2004 6:32 pm

It won't be as sophisticated as that second life though, yet. :p
Remember that I can program in BASIC, but I'm not an expert at it, yet. :p
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Postby Roadkill » Fri Jul 09, 2004 9:13 pm

Basic is the easiest language to learn. That's why it's called basic. :p
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Postby TerraFrost » Sat Jul 10, 2004 2:01 am

i don't think the hardest part about programming is the language. i mean, the syntax of BASIC / C++ / Haskell / VHDL can be learned in a day. the hard part is learning the API. DOS's API was as easy as cake. Windows's API isn't so easy.

in fact, while a Hello, World! program can be coded in C++ for DOS in just a few lines, Visual BASIC requires you define 15,000 properties for the window, and everything else (i think - i don't know VB, heh :))
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Postby Drazo » Sat Jul 10, 2004 10:28 am

Roadkill wrote:Basic is the easiest language to learn. That's why it's called basic. :p


Actually BASIC is an acronym. And don't under estimate BASIC, it, being easy to learn, is quite powerful (in darkbasic pro), but C++ digs more guts out of your mechine.
And slurpy, can you code in BASIC?
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Postby Roadkill » Sat Jul 10, 2004 8:35 pm

vb, a bit. and, now, Terra, you got it all wrong. I think it took less that 7lines to program a hello world program. I spent more time on the box and buttons than the programming.
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Postby Rapscallion » Sat Jul 10, 2004 9:11 pm

what's the best way 2 learn C++?
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Postby Roadkill » Sat Jul 10, 2004 10:34 pm

heh, ask your dad. (Does he know any programming language, or is he just into the business/management part of it right now?) I think there are a few books you can learn from, and of course, clases. Gigs, or Drazo, or any other programmer on this site can help you with that, after they move your question to a new thread.
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Postby TerraFrost » Sat Jul 10, 2004 10:37 pm

and, now, Terra, you got it all wrong. I think it took less that 7lines to program a hello world program. I spent more time on the box and buttons than the programming.


*sigh*

it's because you must spend so much time on the boxes and buttons that i said "you must define 15,000 properties". i didn't say "lines", now did i? although even if i did, it shouldn't have made a difference. from the acm "hello world" project...

Code: Select all
VERSION 2.00
Begin Form Form1
   Caption         =   "Hello World!"
   ClientHeight    =   540
   ClientLeft      =   1095
   ClientTop       =   1515
   ClientWidth     =   2445
   Height          =   945
   Left            =   1035
   LinkTopic       =   "Form1"
   ScaleHeight     =   540
   ScaleWidth      =   2445
   Top             =   1170
   Width           =   2565
   Begin Label Label1
      Alignment       =   2  'Center
      Caption         =   "Hello World!"
      FontBold        =   -1  'True
      FontItalic      =   0   'False
      FontName        =   "Arial"
      FontSize        =   12
      FontStrikethru  =   0   'False
      FontUnderline   =   0   'False
      Height          =   255
      Left            =   120
      TabIndex        =   0
      Top             =   120
      Width           =   2175
   End
End


vs.

Code: Select all
#include <iostream.h>

int main() {
   cout << "Hello World! ";
}


the fact that a few buttons can be clicked to avoid entering a few lines by hand doesn't say anything about the language. what it says something about is the IDE.

Visual Basic's IDE is, typically, more powerful than the IDE for DOS based versions of C++. however, not even that means its better. more powerful also typically means more complex and convoluted.

what's the best way 2 learn C++?


unless you're really motivated, i'd say that the best way to learn is by taking a class. those "teach yourself x language in 20 days" books may work, too, but i can't, personally, vouch for them.
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Postby Drazo » Sun Jul 11, 2004 11:33 am

O.o
Have I missed something? As I recalled VB is object orientated so you can 'draw' the objects on to the form instead of defining every property of the object, otherwise FIM would have been about 1200 lines instead of about 600. :)

And I don't do C++. I only know BASIC, a bit of HTML, X7G (RPGDTE's own) and a very few things in PHP and SQL. ;)

That's with my version of Visual Basic anyway.... 6.0
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Postby Roadkill » Tue Jul 13, 2004 9:35 pm

yeah, VB is a little more user freindly is all. The other codes simply have default box parameters, i guess, which is why you don't need to define them. But then it becomes a bitch when you have to, i bet.
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Postby Aulla » Tue Jul 13, 2004 9:39 pm

Whats the age limit on Second Life?? And is it a online game?
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Postby Roadkill » Tue Jul 13, 2004 9:43 pm

of course it's online. else how could you connect?

and you have to have a major credit card to register, if that clue's you in...
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